Poco::Net

class SocketProactor final

Library: Net
Package: Sockets
Header: Poco/Net/SocketProactor.h

Description

This class implements the proactor pattern. It may also contain a simple work executor (enabled by default), which executes submitted workload.

Inheritance

Direct Base Classes: Poco::Runnable

All Base Classes: Poco::Runnable

Member Summary

Member Functions: addReceive, addReceiveFrom, addSend, addSendTo, addSocket, addWork, getTimeout, has, hasSocketHandlers, ioCompletionInProgress, isRunning, operator =, permanentWork, poll, removePermanentWork, removeScheduledWork, removeSocket, removeWork, run, runOne, scheduledWork, setTimeout, stop, updateSocket, wait, wakeUp

Inherited Functions: run

Types Aliases

Buffer

using Buffer = std::vector < std::uint8_t >;

Callback

using Callback = std::function < void (const std::error_code & failure, int bytesReceived)>;

Work

using Work = std::function < void ()>;

Constructors

SocketProactor

explicit SocketProactor(
    bool worker = true
);

Creates the SocketProactor.

SocketProactor

SocketProactor(
    const SocketProactor & param463
) = delete;

SocketProactor

SocketProactor(
    SocketProactor && param464
) = delete;

SocketProactor

explicit SocketProactor(
    const Poco::Timespan & timeout,
    bool worker = true
);

Creates the SocketProactor, using the given timeout.

Destructor

~SocketProactor virtual

~SocketProactor() override;

Destroys the SocketProactor.

Member Functions

addReceive

void addReceive(
    Socket sock,
    Buffer & buf,
    Callback && onCompletion
);

Adds the stream socket and the completion handler to the I/O receive queue.

addReceiveFrom

void addReceiveFrom(
    Socket sock,
    Buffer & buf,
    SocketAddress & addr,
    Callback && onCompletion
);

Adds the datagram socket and the completion handler to the I/O receive queue.

addSend

void addSend(
    Socket sock,
    Buffer * pMessage,
    SocketAddress * pAddr,
    Callback && onCompletion,
    bool own = false
);

Adds the socket and the completion handler to the I/O send queue. For stream socket, pAddr can be nullptr. If own is true, message and address are deleted after the I/O completion.

addSend

void addSend(
    Socket sock,
    const Buffer & message,
    Callback && onCompletion
);

Adds the stream socket and the completion handler to the I/O send queue.

addSend

void addSend(
    Socket sock,
    Buffer && message,
    Callback && onCompletion
);

Adds the stream socket and the completion handler to the I/O send queue.

addSendTo

void addSendTo(
    Socket sock,
    const Buffer & message,
    const SocketAddress & addr,
    Callback && onCompletion
);

Adds the datagram socket and the completion handler to the I/O send queue.

addSendTo

void addSendTo(
    Socket sock,
    Buffer && message,
    const SocketAddress && addr,
    Callback && onCompletion
);

Adds the datagram socket and the completion handler to the I/O send queue.

addSocket inline

void addSocket(
    const Socket & sock,
    int mode
);

Adds the socket to the poll set.

addWork

void addWork(
    const Work & ch,
    Timestamp::TimeDiff ms = PERMANENT_COMPLETION_HANDLER
);

Adds work to be executed after the next poll() completion. Function will be called until the specified expiration, which defaults to immediately, ie. expiration after the first invocation.

addWork

void addWork(
    Work && ch,
    Timestamp::TimeDiff ms = PERMANENT_COMPLETION_HANDLER,
    int pos = - 1
);

Adds work to be executed after the next poll() completion. Function will be called until the specified expiration, which defaults to immediately, ie. expiration after the first invocation.

getTimeout

Poco::Timespan getTimeout() const;

Returns the timeout.

has

bool has(
    const Socket & sock
) const;

Returns true if socket is registered with this proactor.

hasSocketHandlers

bool hasSocketHandlers() const;

Returns true if proactor had at least one I/O completion handler.

ioCompletionInProgress

bool ioCompletionInProgress() const;

Returns true if there are not executed handlers from last IO.

isRunning inline

bool isRunning() const;

Returns true if this proactor is running

operator =

SocketProactor & operator = (
    const SocketProactor & param465
) = delete;

operator =

SocketProactor & operator = (
    SocketProactor && param466
) = delete;

permanentWork

int permanentWork();

Returns the number of permanent functions.

poll

int poll(
    int * pHandled = nullptr
);

Polls all registered sockets and calls their respective handlers. If pHandled is not null, after the call it contains the total number of read/write/error socket handlers called. Returns the number of completion handlers invoked.

removePermanentWork

int removePermanentWork(
    int count = - 1
);

Removes the count permanent functions from the front of the schedule queue. Default is removal of all functions.

removeScheduledWork

int removeScheduledWork(
    int count = - 1
);

Removes the count scheduled functions from the front of the schedule queue. Default is removal of all scheduled functions.

removeSocket inline

void removeSocket(
    const Socket & sock
);

Removes the socket from the poll set.

removeWork

void removeWork();

Removes all scheduled work.

run virtual

void run() override;

Runs the SocketProactor. The reactor will run until stop() is called (in a separate thread).

runOne

int runOne();

Runs one handler, scheduled or permanent. If there are no available handlers, it blocks until the first handler is encountered and executed. Returns 1 on successful handler invocation, 0 on exception.

scheduledWork

int scheduledWork();

Returns the number of scheduled functions.

setTimeout

void setTimeout(
    const Poco::Timespan & timeout
);

Sets the timeout.

If no other event occurs for the given timeout interval, a timeout event is sent to all event listeners.

The default timeout is 250 milliseconds;

The timeout is passed to the Socket::select() method.

stop

void stop();

Stops the SocketProactor.

The proactor will be stopped when the next event (including a timeout event) occurs.

updateSocket inline

void updateSocket(
    const Socket & sock,
    int mode
);

Updates the socket mode in the poll set.

wait

void wait();

Blocks and waits for the scheduled I/O completion handlers loop to end.

wakeUp

void wakeUp();

Wakes up idle reactor.

Variables

PERMANENT_COMPLETION_HANDLER static

static const Timestamp::TimeDiff PERMANENT_COMPLETION_HANDLER;

POLL_ERROR static

static const int POLL_ERROR = PollSet::POLL_ERROR;

POLL_READ static

static const int POLL_READ = PollSet::POLL_READ;

POLL_WRITE static

static const int POLL_WRITE = PollSet::POLL_WRITE;